Devil May Cry 3 HD Collection · Evidence-first C++20 research

DMC3 HD File Formats — DMC Rengine

Browse public entry points for DMC3 HD resource families. Exact schemas, evidence status and current product support remain in canonical GitHub documentation.

Resource families

Evidence model

Complete canonical format and resource-family catalog

Select a family to open its dedicated evidence-aware page. Rejected historical identifiers and synthetic test-only containers are intentionally excluded from the shipped-format list.

63 canonical public families are currently represented.

Animation

Animation Control

Audio

Audio Bank

Camera

Cloth Simulation

Collision

Container

Effect

Event Volume

Executable

Font

Geometry

Item Placement

Legacy Save Ui

Lighting

Media Capability

Metadata

Mission Bytecode

Namespace

Persistence

Render

Script Config

Stage Dependency Control

Stage Placement

Stage Transform

Texture

Video

Visibility Control

Canonical source

This page is a public discovery and readability layer. It does not replace the repository's current implementation, status, evidence or format-specific documentation.

Open canonical GitHub source

Evidence boundary

A parser is not automatically a writer. A successful writer is not automatically equivalent to Capcom's offline tools. Synthetic validation does not establish original-game behavioral equivalence.

Use the current status for promoted capabilities and open proof gates.