Devil May Cry 3 HD Collection · Evidence-first C++20 research
DMC Rengine Current Status
Direct entry point to the live project-status authority for promoted capabilities, proof gates and explicit incomplete boundaries.
Why Current Status is authoritative
- DMC Rengine changes quickly, so support and completion claims are centralized in one live status document instead of being copied into every format landing page or README section.
- Promotion separates implemented code from stronger claims such as validated authoring, original-game runtime acceptance or whole-layer completion.
- Open blockers and explicit incomplete boundaries remain visible so public discovery pages cannot make experimental work appear production-ready through omission.
Use this page before citing capabilities
- Check whether a format is currently promoted for structural reading, writing, reintegration or another narrower capability rather than assuming support from its presence in the repository.
- Check the active L1, L2 and L3 proof gates when a claim depends on resource materialization, runtime resolution or higher-level tooling behavior.
- Use linked canonical evidence and implementation records for exact proof; this discovery page only explains why the live status document is the authority.
Post-PR #372 model-format reconciliation
- The canonical DMC3 HD MOD reverse is complete; MOD also has provenance-bound real retail PNST reintegration of a same-size authored child, while the synthetic MOD-to-NBZ reopen gate does not yet prove provenance-bound retail NBZ selection or original-game consumption.
- SCM has the selected bounded preserve_layout/canonical_rebuild stack and a 78-path / 68-unique no-edit corpus gate, while production reintegration and original-game acceptance remain open.
- NativeReaderModuleRegistry directly includes MOT plus SO graph, SO volume and SO link; registry membership is product integration and does not by itself grant universal semantic or writer authority.
Evidence boundary
A parser is not automatically a writer. A successful writer is not automatically equivalent to Capcom's offline tools. Synthetic validation does not establish original-game behavioral equivalence.
Use the current status for promoted capabilities and open proof gates.