Devil May Cry 3 HD Collection · Evidence-first C++20 research

DMC3 SCM Format — DMC Rengine

Canonical SCM scene-format entry point covering structural inspection plus the bounded preserve_layout and canonical_rebuild authoring stack promoted by PR #372. The 78-path / 68-unique no-edit corpus is closed at that scope; retail reintegration and original-game acceptance remain explicit open gates.

What SCM research covers

Questions this entry point helps answer

SCM at a glance

Identifiers
SCM
Domain
Geometry
Identity: EXE_CONFIRMEDPurpose: EXE_CONFIRMEDSchema: STRUCTURALProduct: structural

Canonical source

This page is a public discovery and readability layer. It does not replace the repository's current implementation, status, evidence or format-specific documentation.

Open canonical GitHub source

Evidence boundary

A parser is not automatically a writer. A successful writer is not automatically equivalent to Capcom's offline tools. Synthetic validation does not establish original-game behavioral equivalence.

Use the current status for promoted capabilities and open proof gates.